a kahr ta', a game of cards played by two persons with a pack from which the cards below seven have been thrown out. Five cards are dealt to each player, two and then three at a time, or vice versa, if the dealer wishes. The eleventh card is turned for trumps. If it be a king it counts one to the dealer. If the non-dealer is satisfied with the cards, he leads, but if not, he says "Cards," and then the dealer may play or, if he is not satisfied, each discards as many cards as he likes, and the dealer gives an equal number after the trump has been removed. This continues until one or the other is satisfied with his hand. The one having the king of trumps must play it and score one before the playing begins. It is always necessary to follow suit, if possible, or to trump, the object being to get all the tricks. The cards rank in the following order: king, queen, knave, ace, ten, nine, eight, seven. Whoever wins three tricks out of five scores a point. If he wins all five tricks he scores two points. The game is five points.